Corpse Collective V2: A Tale of Minor Update
Corpse Collective » Devlog
Hail and well met stranger,
I had just updated another supplement of mine (https://gnomelackey.itch.io/shitholes), and decided I should look through another one, the corpse collective. Reading through it there were some minor grammar updates I needed to make, but the biggest thing that annoyed me was that table at the bottom. It was so random. So I did away with that and added two new things:
- There is a new table of possible "cadaver classes" these are used for when you use the grinder with a new body. Feel free to ignore this table and come up with your own, but I wanted to give some quick ideas to get the gears turning for anyone using the content.
- I added in a small little blurb about selling corpse paint on the market: how much do you have to sell to make any silver, how much do you get per corpse, are there any repercussions if you do so? You get the idea.
As always let me know what you think!
Files
Corpse Collective - Barebones Edition - v2.pdf 314 kB
Jul 06, 2023
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Corpse Collective
Looking to reuse the ol' meat bag after the world chews it up? Then you're in luck, the Corpse Collective provides.
Status | In development |
Category | Physical game |
Author | Gnomelackey |
Genre | Adventure |
Tags | Dark, Dark Fantasy, Horror, mork-borg, OSR, Tabletop role-playing game |
More posts
- Bare Bones Edition is OutMay 31, 2023
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