Metallonomicon Update - v1.0.1


Subclass Updates

Barbarian

  • Update to Pumping Ritual: 
    • Updated grammar to make the feature clearer.
    • Updated debuff to allow a bonus action only if it targets you. 
    • The creature can still use reactions. 
    • Reduced level for the additional effect from 14 to 10.
  • Update to Flailing Ritual: 
    • Removed random additional damage dealt.

Bard

  • General updates to lore.
  • Power Chords: 
    • Mur: Updated grammar to make the feature clearer.
    • Gar: Removed as it was broken with the Runes of Calling ability.
    • Lin: Updated debuff to only blind the target(s). Being blind and deaf is extremely debilitating.
    • Tor: Updated grammar to make the feature clearer. Changed the reduction in movement speed from a multiple of 5 feet to 5 feet. Updated the duration to be equal to the bardic inspiration.
    • Uru: Added an addendum that prevents it from stacking with multiple uses of the chord. Instead it now overrides the previous temp hp.
  • Runes of Calling:
    • Added an addendum that states the spell no longer counts towards your concentration spell max.
  • Slayer's Rage:
    • Updated grammar to make the feature clearer.
    • Fixed typos.

Cleric

  • General updates to lore.
  • Updated wording for when you can use brutality die, it must before damage is dealt.
  • The cleric now regains half as many brutality die on a short rest.
  • Aura of Brutality (Brutality Die):
    • You can no longer give out unlimited number of brutality die. You can only give one at a time, like bardic inspiration die.
  • Channel Divinity: Bind through Pain:
    • Updated grammar to make the feature clearer.

Druid

  • General updates to lore.
  • Haunt Area:
    • Made the haunt area a static 60 foot radius, which is big enough starting off.
    • Reduced time needed to increase the haunt area from a regular action to a bonus action.
    • Reduced the amount of feet the haunt area increases after using the feature to increase it from twice the current size, to an increase of 15 feet to the radius.
  • Stalking Nightmare:
    • Updated to give advantage to any attack you make against a creature that is frightened of you.
  • Nightmarish Shape:
    • Updated grammar to make the feature clearer.
    • Removed damage dealt to creatures that have immunity to the frightened condition as it is confusing and unnecessary.
    • Added an addendum to allow the use of this feature outside of combat.
    • Changed it from targeting only hostile creatures, to any creature within your haunt area.
  • Trial of Terror:
    • Changed damage type from necrotic to psychic as it deals with hallucinations.
    • Changed it from targeting only hostile creatures, to any frightened creature within the mist.
  • Horrific Visions
    • Removed the unnecessary damage. Since it made everything confusing.
  • Haunt Catcher:
    • Reduced the truesight distance to 25 feet from 30
    • Health gained is now based on total hit die, and spell slots gained is based on half the hit die max. For example, a gnoll has 5d8 hit points, if a frightened gnoll were to die in your truesight you would regain 5 hit points, and any combination of spell slots that equal to 4: 2 level 2 spells, 1 level 4 spell, 4 level 1 spells, etc.

Fighter

  • General updates to lore.
  • Bloodlust:
    • Bloodlust Save DC is now based on half your bloodlust level rounded up.
    • Changed the benefit of level 6 bloodlust to only trigger from melee weapon attacks.
    • Changed the benefit of level 10 bloodlust to grant temp hp whenever you damage a creature with a melee weapon attack.
  • Mutilating Strike
    • Updated grammar to make the feature clearer.
  • Death Launch
    • Updated grammar to make the feature clearer.
  • Final Onslaught
    • Updated grammar to make the feature clearer.

Sorcerer

  • General updates to lore.
  • Sanguine Gift
    • Changed the addition to health when gaining more hit die to be a roll instead of just the max value.
  • Blood of Creation
    • Changed splash health gained to be half the total result rounded up instead of down.
    • Changed additional action from upping the splash to the full amount rolled, to allowing the caster to use more hit die.
  • Blood of Destruction
    • Removed splash damage as it was very confusing.
    • Added an addendum that allows the caster to use more hit die when rolling the damage.

Warlock

  • General updates to lore.
  • Banshee's Wail:
    • Updated grammar to make the feature clearer.
    • Reducing damage dealt by the throw.
    • Granting immunity to creatures who succeed on the saving throw.
  • Death Growl:
    • Updated grammar to make the feature clearer.
    • Increasing damage dealt.
    • Granting immunity to creatures who succeed on the saving throw.

Files

Sorcerer - Bloodcore Origin.pdf
May 19, 2022
Fighter - Slayer Archetype.pdf 4.6 MB
May 19, 2022
Druid - Circle of Nightmares.pdf 6.4 MB
May 19, 2022
Barbarian - Path of the Mosher.pdf 6.8 MB
May 19, 2022
Bard - College of Metal.pdf 7.6 MB
May 19, 2022
Cleric - Brutal Domain.pdf 5.2 MB
May 19, 2022
Warlock - The Godcore Patron.pdf 7.1 MB
May 19, 2022

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